Since you want to concentrate on 2 handed weapon, barbarian seems to be no 2nd thought, especially you want to pair with rogue skills at the same time.
Here's a 18barb/2rog build that should fit your main objectives. He's got enough trap skills to handle most traps in the game. You can work around your enhancements for a bit if you really need extra 1 points in search/disable device skills. He hits hard, have enough hp(600s-700s raged depends on gears/enhancements) to survive. He's got evasion, with 12 base +3dex item +5 resist item +1 alchemical +1 haste +4 gh +2head of good fortune= 28 reflex +6 improved uncanny dodge = 34 for traps & big fights when needed to make evasion work. All you need is a +1 int tome to use at lv1. Make sure it's one of those old +1 int tomes that can be used at lv1.
Feat wise, toughness, two weapon fighting, improved two weapon fighting, greater two weapon fighting, power attack and improved critical - slashing seem to be the only choice to maximize your damage. With the dwarven axe damage enhancements, you'll want to use only greataxes. You'll lose a bit damage when you use greatswords. There's a feat at lv18 you can choose freely to help whatever you want. I chose quick draw for you to minimize the time needed for activating clickies and boosts. You can choose feats to help with rogue skills or reflex saves if you want. You can also drop some toughness enhancements to pick up some rogue enhancements if you find the need. After all, you have enough hp with 18 levels of barbarian when you're raged.
This guy also has umd skills that's capable of using a lot wands/scrolls to aid your fight and survivability. You can get an umd of 19 ranks +1 cha mod +5 seven fingered gloves +2 head of good fortune +6 shroud item +4 gh +3 rogue boost = 40umd, using heal scrolls with no failure. You can use resist(11) wands to give yourself 30 pts resist, protection from energy wands for energy protection, stoneskin wands for 10 dr/adamantine, fireshield scrolls for 50% reduction on fire/cold damage, res scrolls to raise dead members when needed...the list goes on.
The main downside for this build is, you need to concentration all your skill points into rogue skills, so you can't get some other useful skills high. The reason that I planned this toon to take 2nd lv of rogue at lv9 is to maximize the open lock skills. When you try to build yours, you can take 2nd lv of rogue earlier, but you'll end up with lower rogue skills. You can also choose to put the points in jump into balance instead. Even though I consider balance is more important than jump, I simply put the points in jump because jump is a class skill for barbarian too, just to make the number look better.
The other downside is that, this toon has virtually no ac, which means you'll get hit a lot. Well, that's the way barbarians live, you gotta pay for the damage you do.
This guy's will saves is pretty low too, you may find the need to use last feat to help will saves. You'll find it out at later and can always swap out the feat when needed.
You can go to
http://www.rjcyberware.com/ to download the character plannar I use below and plan your toon ahead. Direct download link is
http://www.rjcyberware.com/DDO/DDOCharGen.zip. Character Plan by DDO Character Planner Version 3.06
DDO Character Planner Home Page
28 pts Dwarven barb rogue
Level 20 Neutral Good Dwarf Male
(18 Barbarian / 2 Rogue)
Hit Points: 460
Spell Points: 0
BAB: 19/19/24/2929
Fortitude: 18
Reflex: 12
Will: 6
Starting Ending Feat/Enhancement
Base Stats Base Stats Modified Stats
Abilities (Level 1) (Level 20) (Level 20)
Strength 16 24 24
Dexterity 12 15 16
Constitution 16 19 24
Intelligence 15 16 16
Wisdom 8 10 10
Charisma 6 8 8
Tomes Used
+1 Tome of Intelligence used at level 1
+3 Tome of Strength used at level 20
+3 Tome of Dexterity used at level 20
+3 Tome of Constitution used at level 20
+2 Tome of Wisdom used at level 20
+2 Tome of Charisma used at level 20
Starting Ending Feat/Enhancement
Base Skills Base Skills Modified Skills
Skills (Level 1) (Level 20) (Level 20)
Balance 5 7 11
Bluff -2 -1 -1
Concentration 3 7 7
Diplomacy 2 3 3
Disable Device 7 26 26
Haggle -2 -1 -1
Heal -1 0 0
Hide 1 3 3
Intimidate 2 3 3
Jump 7 19 19
Listen -1 0 0
Move Silently 1 3 3
Open Lock 5 20 20
Perform n/a n/a n/a
Repair 3 3 3
Search 7 26 28
Spot 3 4 4
Swim 3 7 7
Tumble 5 7 7
Use Magic Device 2 22 22
Level 1 (Rogue)
Skill: Balance (+4)
Skill: Diplomacy (+4)
Skill: Disable Device (+4)
Skill: Intimidate (+4)
Skill: Jump (+4)
Skill: Open Lock (+4)
Skill: Search (+4)
Skill: Spot (+4)
Skill: Tumble (+4)
Skill: Use Magic Device (+4)
Feat: (Selected) Toughness
Feat: (Automatic) Attack
Feat: (Automatic) Dwarven Stability
Feat: (Automatic) Dwarven Stonecutting
Feat: (Automatic) Giant Evasion
Feat: (Automatic) Heroic Durability
Feat: (Automatic) Light Armor Proficiency
Feat: (Automatic) Martial Weapon Proficiency: Rapier
Feat: (Automatic) Martial Weapon Proficiency: Shortsword
Feat: (Automatic) Martial Weapon Proficiency: Shortbow
Feat: (Automatic) Orc and Goblin Bonus
Feat: (Automatic) Poison Save Bonus
Feat: (Automatic) Simple Weaponn Proficiency (ALL)
Feat: (Automatic) Sneak
Feat: (Automatic) Sneak Attack
Feat: (Automatic) Spell Save Bonus
Feat: (Automatic) Trapfinding
Feat: (Automatic) Trip
Level 2 (Barbarian)
Skill: Disable Device (+1)
Skill: Jump (+1)
Skill: Search (+1)
Skill: Use Magic Device (+1)
Feat: (Automatic) Defensive Fighting
Feat: (Automatic) Exotic Weapon Proficiency: Dwarven Waraxe
Feat: (Automatic) Fast Movement
Feat: (Automatic) Martial Weapon Proficiency (ALL)
Feat: (Automatic) Medium Armor Proficiency
Feat: (Automatic) Rage
Feat: (Automatic) Shield Proficiency (General)
Feat: (Automatic) Sunder
Level 3 (Barbarian)
Skill: Disable Device (+1)
Skill: Jump (+1)
Skill: Search (+1)
Skill: Use Magic Device (+1)
Feat: (Selected) Two Handed Fighting
Feat: (Automatic) Damage Reduction
Feat: (Automatic) Uncanny Dodge
Level 4 (Barbarian)
Ability Raise: STR
Skill: Disable Device (+1)
Skill: Jump (+1)
Skill: Search (+1)
Skill: Use Magic Device (+1)
Feat: (Automatic) Trap Sense
Level 5 (Barbarian)
Skill: Disable Device (+1)
Skill: Jump (+1)
Skill: Search (+1)
Skill: Use Magic Device (+1)
Level 6 (Barbarian)
Skill: Disable Device (+1)
Skill: Jump (+1)
Skill: Search (+1)
Skill: Use Magic Device (+1)
Feat: (Selected) Power Attack
Feat: (Automatic) Improved Uncanny Dodge
Level 7 (Barbarian)
Skill: Disable Device (+1)
Skill: Jump (+1)
Skill: Search (+1)
Skill: Use Magic Device (+1)
Level 8 (Barbarian)
Ability Raise: STR
Skill: Disable Device (+1)
Skill: Jump (+1)
Skill: Search (+1)
Skill: Use Magic Device (+1)
Level 9 (Rogue)
Skill: Disable Device (+1)
Skill: Open Lock (+8 )
Skill: Search (+1)
Skill: Use Magic Device (+1)
Feat: (Selected) Improved Two Handed Fighting
Feat: (Automatic) Evasion
Level 10 (Barbarian)
Skill: Disable Device (+1)
Skill: Open Lock (+0.5)
Skill: Search (+1)
Skill: Use Magic Device (+1)
Level 11 (Barbarian)
Skill: Disable Device (+1)
Skill: Open Lock (+0.5)
Skill: Search (+1)
Skill: Use Magic Device (+1)
Level 12 (Barbarian)
Ability Raise: STR
Skill: Disable Device (+1)
Skill: Open Lock (+0.5)
Skill: Search (+1)
Skill: Use Magic Device (+1)
Feat: (Selected) Improved Critical: Slashing Weapons
Level 13 (Barbarian)
Skill: Disable Device (+1)
Skill: Open Lock (+0.5)
Skill: Search (+1)
Skill: Use Magic Device (+1)
Feat: (Automatic) Greater Rage
Level 14 (Barbarian)
Skill: Disable Device (+1)
Skill: Open Lock (+0.5)
Skill: Search (+1)
Skill: Usee Magic Device (+1)
Level 15 (Barbarian)
Skill: Disable Device (+1)
Skill: Open Lock (+0.5)
Skill: Search (+1)
Skill: Use Magic Device (+1)
Feat: (Selected) Greater Two Handed Fighting
Level 16 (Barbarian)
Ability Raise: STR
Skill: Disable Device (+1)
Skill: Open Lock (+0.5)
Skill: Search (+1)
Skill: Use Magic Device (+1)
Feat: (Automatic) Indomitable Will
Level 17 (Barbarian)
Skill: Disable Device (+1)
Skill: Open Lock (+0.5)
Skill: Search (+1)
Skill: Use Magic Device (+1)
Level 18 (Barbarian)
Skill: Disable Device (+1)
Skill: Open Lock (+0.5)
Skill: Search (+1)
Skill: Use Magic Device (+1)
Feat: (Selected) Quick Draw
Level 19 (Barbarian)
Skill: Disable Device (+1)
Skill: Open Lock (+0.5)
Skill: Search (+1)
Skill: Use Magic Device (+1)
Level 20 (Barbarian)
Ability Raise: STR
Skill: Disable Device (+1)
Skill: Jump (+1)
Skill: Search (+1)
Skill: Use Magic Device (+1)
Enhancement: Barbarian Damage Boost I
Enhancement: Barbarian Damage Boost II
Enhancement: Barbarian Damage Boost III
Enhancement: Barbarian Damage Boost IV
Enhancement: Rogue Haste Boost I
Enhancement: Rogue Skill Boost I
Enhancement: Barbarian Sprint Boost I
Enhancement: Barbarian Hardy Rage I
Enhancement: Barbarian Hardy Rage II
Enhancement: Barbarian Hardy Rage III
Enhancement: Barbarian Power Attack I
Enhancement: Barbarian Power Attack II
Enhancement: Barbarian Power Attack III
Enhancement: Barbarian Power Rage I
Enhancement: Barbarian Power Rage II
Enhancement: Barbarian Power Rage III
Enhancement: Barbarian Power Rage IV
Enhancement: Barbarian Frenzied Berserker I
Enhancement: Dwarven Axe Attack I
Enhancement: Dwarven Axe Damage I
Enhancement: Dwarven Axe Damage II
Enhancement: Dwarven Constitution I
Enhancement: Dwarven Constitution II
Enhancement: Racial Toughness I
Enhancement: Racial Toughness II
Enhancement: Racial Toughness III
Enhancement: Barbarian Constitution I
Enhancement: Barbarian Constitution II
Enhancement: Barbarian Constitution III
Enhancement: Rogue Dexterity I
Enhancement: Barbarian Toughness I
Enhancement: Barbarian Toughness II
Tell me your further thoughts and needs on the builds and I'll be glad to help.
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